Roblox Wiki Udim2
Udim2new is for moving gui.
Roblox wiki udim2. This origin is located in the top left corner of the parent element. Udim stands for universal dimension and uses 2 coordinates. Scale is a number between 00 and 10 that is a percentage of the parent objects size. This function will return whether the tween will play.
Data typesbasic lua typesnil boolean number string function. Udim2fromscale number xscale number yscale. A udim consists of a scale and an offset. It will not play if another tween is acting on the guiobject and the override parameter is false.
The constructor takes parameters in the order. For use it you need to said wich frame youll move or sizeudim2new use fourth value one for the position of x for the scale the second is for the x too but for the offset the third is for the y scale and finally the fourth is for the y but for the offset xscale xoffset yscale yoffset. Smoothly moves a gui to a new datatypeudim2 position in the specified time using the specified enumeasingdirectioneasingdirection and enumeasingstyleeasingstyle. Xscale xoffset yscale yoffset.
In lua userdata is data that cannot be described in any of the other basic lua types. The difference between a udim and udim2 is that a udim2 represents a two dimensional plane with x and y coordinates while a udim only accounts for one coordinate. Construct a new udim2 given the coordinates of the two datatypeudim representing each axis.